Talk: This goes to Eleven

We will explore how developers can substantially improve the performance of computationally intensive code by using CPU intrinsics and go over the new support introduced in the recently released .NET Core 3.x.

We'll be taking a non-trivial challenge: beating CoreCLR's own Array.Sort, and (re)build an efficient vectorized-intrinsics based version of it with about 7 vectorized CPU instructions that can be combined in a challenging way and are now available to us as part of .NET Core/C#